Photography – “Blue Car”

Took this while I saw this lovely Lancer Evo 10 while waiting for a tow truck to get my car out of Civic.
This photo is actually made up of several shots I took with my 50mm lens and then stitched together in Photoshop.
Enjoy!
Bigger version here.
Wallpaper – “Lightspeed”

This was made from a photo I took in the car on the way home while experimenting with light-trails.
The road was dark so the only illumination was from the cars that passed and any distant[ish] light source, taken with the K7 coupled with a Sigma 10-20mm.
Unfortunately, it's laptop sized since I made it on a whim and tailored it to my own laptop's screen so 1280x800 folk.
Otherwise enjoy my new wallpaper!
Big version on my deviantArt site as usual.
Photography – Fire Shenanigans

I took this photo a while ago but on that day I was bored and wanted to try something different.
So I requisitioned some matches and proceeded to try and capture the moment a match ignites.
The setup was very simple: The camera was setup on a tripod pre-focused in drive mode and with remote trigger. The matches were soaked in alcohol so they could lit like a fuse providing time to get ready to trigger the camera's shutter via remote.
Of course this was all down to good timing which ment I went through many matches to get a half decent shot...
Drop us a comment and as usual high res version is on my deviantArt site here.
Chrono-Review: Borderlands DLC – Dr. Ned’s Zombie Island
Having finally bought all the Borderlands DLCs off Steam I thought I'd give them a spin, then review them after finishing or getting stuck.
Chrono-Review: Defense Grid: The Awakening
In the quest for a game that I could enjoy in-between watching my EVE Online sell/buy orders and doing work I came upon Defence Grid: The Awakening which so happened to be 50% off on Steam at the time of writing this.
As one can probably gleam from the title it's a defence game more specificly a highly addictive Tower Defence game.
The premise is simple: to defend a group of power cores from aliens of varying types that run the gauntlet through your barrier of towers in waves, these waves get harder and more numerous as the game progresses.

