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	<title>Comments on: SoftTH 1.08 Config Updated: 5/04/2010</title>
	<atom:link href="http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/feed/" rel="self" type="application/rss+xml" />
	<link>http://delayedflight.keikakudoori.net/blog</link>
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		<title>By: alex marston</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-287</link>
		<dc:creator>alex marston</dc:creator>
		<pubDate>Sat, 06 Nov 2010 16:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-287</guid>
		<description>Yes, that command worked, But i don&#039;t think i&#039;ll be using it, I don&#039;t think i&#039;d be able to get used to the graphics. D:</description>
		<content:encoded><![CDATA[<p>Yes, that command worked, But i don&#8217;t think i&#8217;ll be using it, I don&#8217;t think i&#8217;d be able to get used to the graphics. D:</p>
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		<title>By: alex marston</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-286</link>
		<dc:creator>alex marston</dc:creator>
		<pubDate>Sat, 06 Nov 2010 15:57:41 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-286</guid>
		<description>I&#039;m actually running xp 64bit, anyway, i&#039;ll look into that command to see if it works, thanks.</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually running xp 64bit, anyway, i&#8217;ll look into that command to see if it works, thanks.</p>
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		<title>By: Delayedflight</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-284</link>
		<dc:creator>Delayedflight</dc:creator>
		<pubDate>Sat, 06 Nov 2010 03:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-284</guid>
		<description>It seems the latest TF2 update broke SoftTH  I&#039;ve just tested it with both 1.08 and 1.09c.
A possible workaround for it is to force TF2 to run in DX8 mode with the command &quot;-dxlevel 80&quot;, you&#039;ll lose quality but you can get your kill on. I&#039;ve confirmed that this workaround works.

Otherwise if you&#039;re rolling with Windows 7 with WDDM drivers you&#039;ll be able to upgrade to version 2.xx, I&#039;ve read that it&#039;s possible to get TF2 working on it, no confirmation on my end since I haven&#039;t tried it.</description>
		<content:encoded><![CDATA[<p>It seems the latest TF2 update broke SoftTH  I&#8217;ve just tested it with both 1.08 and 1.09c.<br />
A possible workaround for it is to force TF2 to run in DX8 mode with the command &#8220;-dxlevel 80&#8243;, you&#8217;ll lose quality but you can get your kill on. I&#8217;ve confirmed that this workaround works.</p>
<p>Otherwise if you&#8217;re rolling with Windows 7 with WDDM drivers you&#8217;ll be able to upgrade to version 2.xx, I&#8217;ve read that it&#8217;s possible to get TF2 working on it, no confirmation on my end since I haven&#8217;t tried it.</p>
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	<item>
		<title>By: alex marston</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-283</link>
		<dc:creator>alex marston</dc:creator>
		<pubDate>Fri, 05 Nov 2010 19:38:20 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-283</guid>
		<description>Whenever I do it with TF2, this happens: http://imgur.com/P6C5P.jpg

however, it works beautifully on l4d2, any ideas on to what is wrong?</description>
		<content:encoded><![CDATA[<p>Whenever I do it with TF2, this happens: <a href="http://imgur.com/P6C5P.jpg" rel="nofollow">http://imgur.com/P6C5P.jpg</a></p>
<p>however, it works beautifully on l4d2, any ideas on to what is wrong?</p>
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		<title>By: Spectre257</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-155</link>
		<dc:creator>Spectre257</dc:creator>
		<pubDate>Mon, 31 May 2010 17:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-155</guid>
		<description>I had a look online apparently you can disable one of the screens I tried it myself with no success have you tried using the 1.09 version of softTH?</description>
		<content:encoded><![CDATA[<p>I had a look online apparently you can disable one of the screens I tried it myself with no success have you tried using the 1.09 version of softTH?</p>
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		<title>By: Jens</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-152</link>
		<dc:creator>Jens</dc:creator>
		<pubDate>Tue, 25 May 2010 11:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-152</guid>
		<description>hey there.

Im sorry that I have to ask this here but Im unable to comment on your new config file for softth (although I susbscribed...).
I wanted to know if you can play left 4 dead on dual monitors using softth. I used the following commands to disable one of the 3 monitors (I dont own a third monitor):
deviceIDLeft=-1
deviceIDright=1
What I want to do is to span the game on my 2 monitors so that I can play Left 4 dead splitscreen with a friend with both of us having one monitor (If you are interested in how to do it read this: http://www.jaytheham.com/l4d/l4d_ss_guide.htm).
However my desired resolution will never show up ingame and if I change it so something else (like 5040 etc.) the game goes completely black and even alt+tab doesnt help.
Can you help me or do you have some advice for me?

Best regards

PS: here is my config file:

; SoftTH 1.08 configuration file
; by Kegetys, http://www.kegetys.net
;

[config]
; deviceIDLeft/right: Direct3D device ID&#039;s of left and right monitor, or &#039;auto&#039; for automatic
; secondaryWidth/Height: Left&amp;right monitor resolution, or &#039;auto&#039; to use same as middle screen resolution
; secondaryRefresh: Refresh rate of left &amp; right monitors, or &#039;auto&#039; for automatic
; secondaryFormat: Secondary device image format, &#039;RGB32&#039;, &#039;RGB16&#039; or &#039;RGB16D&#039;.
; borderSize: Size in pixels of frame border between monitors that is discarded
; noHotkeys: Set to 1 to disable all hotkeys
; noOSD: Set to 1 to disable on-screen display when changing settings
deviceIDLeft=-1
deviceIDright=1
secondaryWidth=1920
secondaryHeight=1080
secondaryRefresh=60
secondaryFormat=RGB32
borderSize=0
sideExtraWidth=0
noHotkeys=0
noOSD=0

[Direct3D]
; ** Advanced setting for Direct3D games **
; lensCorrection: Lens correction, set to 1 to enable support. &gt;1 to enable by default
; lensCorrectionEdge: Lens correction edge offset
; hideNondefaultDevices: Hides all but the default adapter from the game
; forceHorizontalFOV: Forces horizontal FOV to be three times as wide
; forceResolutionWidth/Height: Forces device to be created with this resolution
; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use
; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card
; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use
; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head
; swapOrder: Swap order at which the frame contents are copied
; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir)
lensCorrection=1
lensCorrectionEdge=0
cylindicalCorretionAngle=0
hideNondefaultDevices=1
forceHorizontalFOV=0
forceResolutionWidth=0 &lt;------- my desired resolution is 3840x1920 but the game crashes with that value  ;so I leave it to zero
forceResolutionHeight=0
force16bitDepth=0
sleepBeforeRead=2
useMultihead=0
delayedPresent=0
swapOrder=0
autoSquash=0
d3d8dll=auto

[hooks]
; Win32 API hooking settings - Used for some extra compatibility and game-specific fixes
; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled
; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly
; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width
; doScaleWindowRects: Scale focus window WindowRect
; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution
doHooking=1
doScaleMouseCoordinates=0
doScaleFromLeftScreen=0
doScaleWindowRects=0
mouseXoffset=auto

; Triplehead screenmodes to add to resolutions list (width multiplied by 3 and border added)
; &#039;auto&#039; adds current primary monitor desktop resolution
; Must be last in this file
[modes]
1680x1050x60
1680x1050x60
1680x1050x60
1920x1080x59
1920x1080x60
auto</description>
		<content:encoded><![CDATA[<p>hey there.</p>
<p>Im sorry that I have to ask this here but Im unable to comment on your new config file for softth (although I susbscribed&#8230;).<br />
I wanted to know if you can play left 4 dead on dual monitors using softth. I used the following commands to disable one of the 3 monitors (I dont own a third monitor):<br />
deviceIDLeft=-1<br />
deviceIDright=1<br />
What I want to do is to span the game on my 2 monitors so that I can play Left 4 dead splitscreen with a friend with both of us having one monitor (If you are interested in how to do it read this: <a href="http://www.jaytheham.com/l4d/l4d_ss_guide.htm" rel="nofollow">http://www.jaytheham.com/l4d/l4d_ss_guide.htm</a>).<br />
However my desired resolution will never show up ingame and if I change it so something else (like 5040 etc.) the game goes completely black and even alt+tab doesnt help.<br />
Can you help me or do you have some advice for me?</p>
<p>Best regards</p>
<p>PS: here is my config file:</p>
<p>; SoftTH 1.08 configuration file<br />
; by Kegetys, <a href="http://www.kegetys.net" rel="nofollow">http://www.kegetys.net</a><br />
;</p>
<p>[config]<br />
; deviceIDLeft/right: Direct3D device ID&#8217;s of left and right monitor, or &#8216;auto&#8217; for automatic<br />
; secondaryWidth/Height: Left&amp;right monitor resolution, or &#8216;auto&#8217; to use same as middle screen resolution<br />
; secondaryRefresh: Refresh rate of left &amp; right monitors, or &#8216;auto&#8217; for automatic<br />
; secondaryFormat: Secondary device image format, &#8216;RGB32&#8242;, &#8216;RGB16&#8242; or &#8216;RGB16D&#8217;.<br />
; borderSize: Size in pixels of frame border between monitors that is discarded<br />
; noHotkeys: Set to 1 to disable all hotkeys<br />
; noOSD: Set to 1 to disable on-screen display when changing settings<br />
deviceIDLeft=-1<br />
deviceIDright=1<br />
secondaryWidth=1920<br />
secondaryHeight=1080<br />
secondaryRefresh=60<br />
secondaryFormat=RGB32<br />
borderSize=0<br />
sideExtraWidth=0<br />
noHotkeys=0<br />
noOSD=0</p>
<p>[Direct3D]<br />
; ** Advanced setting for Direct3D games **<br />
; lensCorrection: Lens correction, set to 1 to enable support. &gt;1 to enable by default<br />
; lensCorrectionEdge: Lens correction edge offset<br />
; hideNondefaultDevices: Hides all but the default adapter from the game<br />
; forceHorizontalFOV: Forces horizontal FOV to be three times as wide<br />
; forceResolutionWidth/Height: Forces device to be created with this resolution<br />
; force16bitDepth: Force game to use 16bit depth buffer, can improve performance and reduce memory use<br />
; sleepBeforeRead: Time in ms to sleep before reading back buffer data from video card<br />
; useMultihead: Uses multihead features of primary card if available, can increase performance and reduce memory use<br />
; delayedPresent: When useMultihead enabled, delay primary monitor present to sync with secondary head<br />
; swapOrder: Swap order at which the frame contents are copied<br />
; d3d8dll: Path to D3D8.dll/D3D9.dll to use or auto for automatic (system32 dir)<br />
lensCorrection=1<br />
lensCorrectionEdge=0<br />
cylindicalCorretionAngle=0<br />
hideNondefaultDevices=1<br />
forceHorizontalFOV=0<br />
forceResolutionWidth=0 &lt;&#8212;&#8212;- my desired resolution is 3840&#215;1920 but the game crashes with that value  ;so I leave it to zero<br />
forceResolutionHeight=0<br />
force16bitDepth=0<br />
sleepBeforeRead=2<br />
useMultihead=0<br />
delayedPresent=0<br />
swapOrder=0<br />
autoSquash=0<br />
d3d8dll=auto</p>
<p>[hooks]<br />
; Win32 API hooking settings &#8211; Used for some extra compatibility and game-specific fixes<br />
; doHooking: Enable/disable hooks in Direct3D, with OpenGL hooks are always enabled<br />
; doScaleMouseCoordinates: Scale mouse coordinates for getCursorPos to fix games which do not handle negative screen coordinates properly<br />
; doScaleFromLeftScreen: Spread out mouse coordinates from left screen to full width<br />
; doScaleWindowRects: Scale focus window WindowRect<br />
; mouseXoffset: Number of pixels to offset mouse cursor position in X axis, to fix misplaced cursor due to negative screen coordinates. auto = use X resolution<br />
doHooking=1<br />
doScaleMouseCoordinates=0<br />
doScaleFromLeftScreen=0<br />
doScaleWindowRects=0<br />
mouseXoffset=auto</p>
<p>; Triplehead screenmodes to add to resolutions list (width multiplied by 3 and border added)<br />
; &#039;auto&#039; adds current primary monitor desktop resolution<br />
; Must be last in this file<br />
[modes]<br />
1680x1050x60<br />
1680x1050x60<br />
1680x1050x60<br />
1920x1080x59<br />
1920x1080x60<br />
auto</p>
]]></content:encoded>
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		<title>By: How to run TF2 &#38; L4D in Triple Monitor Glory &#171; Delayed Flight</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-29</link>
		<dc:creator>How to run TF2 &#38; L4D in Triple Monitor Glory &#171; Delayed Flight</dc:creator>
		<pubDate>Sun, 20 Sep 2009 23:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-29</guid>
		<description>[...] grab a copy of my config file from here. Copy, paste my configuration into the config file in your own [...]</description>
		<content:encoded><![CDATA[<p>[...] grab a copy of my config file from here. Copy, paste my configuration into the config file in your own [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Dennis</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-20</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Wed, 16 Sep 2009 15:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-20</guid>
		<description>Thanks for the help, but I&#039;m getting burnt on getting this to work!  I finally caved and found a triplehead2go for 214 on eBay!  Man the SoftTH is a great piece of work, but I just can&#039;t make it work right!  Once again thanks for the help!</description>
		<content:encoded><![CDATA[<p>Thanks for the help, but I&#8217;m getting burnt on getting this to work!  I finally caved and found a triplehead2go for 214 on eBay!  Man the SoftTH is a great piece of work, but I just can&#8217;t make it work right!  Once again thanks for the help!</p>
]]></content:encoded>
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		<title>By: spectre257</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-19</link>
		<dc:creator>spectre257</dc:creator>
		<pubDate>Wed, 16 Sep 2009 14:31:26 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-19</guid>
		<description>Depends on the game mate a quick google for the console commands should yield results.
I didn&#039;t bother changing my fov in for tf2 nor l4d when I was experimenting.</description>
		<content:encoded><![CDATA[<p>Depends on the game mate a quick google for the console commands should yield results.<br />
I didn&#8217;t bother changing my fov in for tf2 nor l4d when I was experimenting.</p>
]]></content:encoded>
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	<item>
		<title>By: Dennis</title>
		<link>http://delayedflight.keikakudoori.net/blog/softth-108-config-for-team-fortress-2-windows-7-build-7077-5040x1050-4052009/comment-page-1/#comment-18</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Wed, 16 Sep 2009 02:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://delayedflight.wordpress.com/?page_id=275#comment-18</guid>
		<description>I know this going sound stupid, how do u do that?</description>
		<content:encoded><![CDATA[<p>I know this going sound stupid, how do u do that?</p>
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