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Left 4 Dead Triple Monitors on SoftTH Windows 7 Build 7077

Having sucessfully run Team Fortress 2 fairly smoothly with SoftTH I decided to try the same thing with Left 4 Dead.

The results surprised me as it ran on high settings with 2xAA and 2xAF very well.
All the UI elements didn’t look messed up and everything rendered very nicely it was as if the game was made for multi-monitor setups.

The only thing that was messed up by the huge resolution was the main menu’s background.
Otherwise everything was sweet.
Here’s a test run jumped into a random game, in this case the finale of No Mercy.

I used the same config as my Team Fortress 2 attempt, which can be grabbed from here.

Team Fortress 2 Triple Monitors on SoftTH in Windows 7

triplemonitorstf2

After reading this article from Multimonitor.net showing that it was possible to get Team Fortress 2 to run on triple monitors with a program that emulates Matrox’s TripleHead2Go‘s functions – SoftTH.

I decided to give it a shot so after a good two hours of google, trial and error I finally got Team Fortress 2 working on my three Samsung 2243BWs.
It seemed to have a bit of difficulty running on Windows 7 Build 7077 so it took me a bit longer than anticipated.
Check out the test run on my Youtube video below.

You can give SoftTH a shot too, download it from the developer’s site.
Grab my config file from here, just copy paste the code into your config file and it should work.

Update 6/11/2010: The latest Team Fortress 2 update has broken SoftTH 1.08 and 1.09c, a workaround for this is to run TF2 in DirectX 8 with the command “-dxlevel 80″, you’ll lose quality but you can get your game on.